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Text File  |  1993-09-17  |  14.9 KB  |  456 lines  |  [TEXT/MPS ]

  1. {
  2.     File:        Sound.p
  3.  
  4.     Copyright:    © 1983-1993 by Apple Computer, Inc.
  5.                 All rights reserved.
  6.  
  7.     Version:    System 7.1 for ETO #11
  8.     Created:    Tuesday, March 30, 1993 18:00
  9.  
  10. }
  11.  
  12. {$IFC UNDEFINED UsingIncludes}
  13. {$SETC UsingIncludes := 0}
  14. {$ENDC}
  15.  
  16. {$IFC NOT UsingIncludes}
  17.     UNIT Sound;
  18.     INTERFACE
  19. {$ENDC}
  20.  
  21. {$IFC UNDEFINED UsingSound}
  22. {$SETC UsingSound := 1}
  23.  
  24. {$I+}
  25. {$SETC SoundIncludes := UsingIncludes}
  26. {$SETC UsingIncludes := 1}
  27. {$IFC UNDEFINED UsingTypes}
  28. {$I $$Shell(PInterfaces)Types.p}
  29. {$ENDC}
  30. {$IFC UNDEFINED UsingFiles}
  31. {$I $$Shell(PInterfaces)Files.p}
  32. {$ENDC}
  33. {$SETC UsingIncludes := SoundIncludes}
  34.  
  35. CONST
  36. swMode = -1;                                    { Sound Driver modes }
  37. ftMode = 1;
  38. ffMode = 0;
  39.  
  40. synthCodeRsrc = 'snth';                         { Resource types used by Sound Manager }
  41. soundListRsrc = 'snd ';
  42.  
  43. twelfthRootTwo = 1.05946309434;
  44. rate22khz = $56EE8BA3;                          { 22254.54545 in fixed-point }
  45. rate11khz = $2B7745D1;                          { 11127.27273 in fixed-point }
  46.  
  47. { synthesizer numbers for SndNewChannel }
  48. squareWaveSynth = 1;                            {square wave synthesizer}
  49. waveTableSynth = 3;                             {wave table synthesizer}
  50. sampledSynth = 5;                               {sampled sound synthesizer}
  51.  
  52. { old Sound Manager MACE synthesizer numbers }
  53. MACE3snthID = 11;
  54. MACE6snthID = 13;
  55.  
  56. { command numbers for SndDoCommand and SndDoImmediate }
  57. nullCmd = 0;
  58. initCmd = 1;
  59. freeCmd = 2;
  60. quietCmd = 3;
  61. flushCmd = 4;
  62. reInitCmd = 5;
  63.  
  64. waitCmd = 10;
  65. pauseCmd = 11;
  66. resumeCmd = 12;
  67. callBackCmd = 13;
  68. syncCmd = 14;
  69. emptyCmd = 15;
  70.  
  71. tickleCmd = 20;
  72. requestNextCmd = 21;
  73. howOftenCmd = 22;
  74. wakeUpCmd = 23;
  75. availableCmd = 24;
  76. versionCmd = 25;
  77. totalLoadCmd = 26;
  78. loadCmd = 27;
  79.  
  80. scaleCmd = 30;
  81. tempoCmd = 31;
  82.  
  83. freqDurationCmd = 40;
  84. restCmd = 41;
  85. freqCmd = 42;
  86. ampCmd = 43;
  87. timbreCmd = 44;
  88. getAmpCmd = 45;
  89.  
  90. waveTableCmd = 60;
  91. phaseCmd = 61;
  92.  
  93. soundCmd = 80;
  94. bufferCmd = 81;
  95. rateCmd = 82;
  96. continueCmd = 83;
  97. doubleBufferCmd = 84;
  98. getRateCmd = 85;
  99.  
  100. sizeCmd = 90;
  101. convertCmd = 91;
  102.  
  103. stdQLength = 128;
  104. dataOffsetFlag = $8000;
  105.  
  106. waveInitChannelMask = $07;
  107. waveInitChannel0 = $04;
  108. waveInitChannel1 = $05;
  109. waveInitChannel2 = $06;
  110. waveInitChannel3 = $07;
  111.  
  112. { channel initialization parameters }
  113. initPanMask = $0003;                            { mask for right/left pan values }
  114. initSRateMask = $0030;                          { mask for sample rate values }
  115. initStereoMask = $00C0;                         { mask for mono/stereo values }
  116. initCompMask = $FF00;                           { mask for compression IDs }
  117.  
  118. initChanLeft = $0002;                           { left stereo channel }
  119. initChanRight = $0003;                          { right stereo channel }
  120. initNoInterp = $0004;                           { no linear interpolation }
  121. initNoDrop = $0008;                             { no drop-sample conversion }
  122. initMono = $0080;                               { monophonic channel }
  123. initStereo = $00C0;                             { stereo channel }
  124. initMACE3 = $0300;                              { MACE 3:1 }
  125. initMACE6 = $0400;                              { MACE 6:1 }
  126.  
  127. initChan0 = $0004;                              { channel 0 - wave table only }
  128. initChan1 = $0005;                              { channel 1 - wave table only }
  129. initChan2 = $0006;                              { channel 2 - wave table only }
  130. initChan3 = $0007;                              { channel 3 - wave table only }
  131.  
  132. stdSH = $00;                                    { Standard sound header encode value }
  133. extSH = $FF;                                    { Extended sound header encode value }
  134. cmpSH = $FE;                                    { Compressed sound header encode value }
  135.  
  136. notCompressed = 0;                              { compression ID's }
  137. twoToOne = 1;
  138. eightToThree = 2;
  139. threeToOne = 3;
  140. sixToOne = 4;
  141.  
  142. outsideCmpSH = 0;                               { MACE constants }
  143. insideCmpSH = 1;
  144. aceSuccess = 0;
  145. aceMemFull = 1;
  146. aceNilBlock = 2;
  147. aceBadComp = 3;
  148. aceBadEncode = 4;
  149. aceBadDest = 5;
  150. aceBadCmd = 6;
  151. sixToOnePacketSize = 8;
  152. threeToOnePacketSize = 16;
  153. stateBlockSize = 64;
  154. leftOverBlockSize = 32;
  155.  
  156. firstSoundFormat = $0001;                       { general sound format }
  157. secondSoundFormat = $0002;                      { special sampled sound format (HyperCard) }
  158.  
  159. dbBufferReady = $00000001;                      { double buffer is filled }
  160. dbLastBuffer = $00000004;                       { last double buffer to play }
  161.  
  162. sysBeepDisable = $0000;                         { SysBeep() enable flags }
  163. sysBeepEnable = $0001;
  164.  
  165. unitTypeNoSelection = $FFFF;                    { unitTypes for AudioSelection.unitType }
  166. unitTypeSeconds = $0000;
  167.  
  168. TYPE
  169. {            Structures for Sound Driver            }
  170.  
  171.  
  172. FreeWave = PACKED ARRAY [0..30000] OF Byte;
  173.  
  174. FFSynthPtr = ^FFSynthRec;
  175. FFSynthRec = RECORD
  176.     mode: INTEGER;
  177.     count: Fixed;
  178.     waveBytes: FreeWave;
  179.     END;
  180.  
  181. Tone = RECORD
  182.     count: INTEGER;
  183.     amplitude: INTEGER;
  184.     duration: INTEGER;
  185.     END;
  186.  
  187.  
  188. Tones = ARRAY [0..5000] OF Tone;
  189.  
  190. SWSynthPtr = ^SWSynthRec;
  191. SWSynthRec = RECORD
  192.     mode: INTEGER;
  193.     triplets: Tones;
  194.     END;
  195.  
  196.  
  197. Wave = PACKED ARRAY [0..255] OF Byte;
  198. WavePtr = ^Wave;
  199.  
  200. FTSndRecPtr = ^FTSoundRec;
  201. FTSoundRec = RECORD
  202.     duration: INTEGER;
  203.     sound1Rate: Fixed;
  204.     sound1Phase: LONGINT;
  205.     sound2Rate: Fixed;
  206.     sound2Phase: LONGINT;
  207.     sound3Rate: Fixed;
  208.     sound3Phase: LONGINT;
  209.     sound4Rate: Fixed;
  210.     sound4Phase: LONGINT;
  211.     sound1Wave: WavePtr;
  212.     sound2Wave: WavePtr;
  213.     sound3Wave: WavePtr;
  214.     sound4Wave: WavePtr;
  215.     END;
  216.  
  217. FTSynthPtr = ^FTSynthRec;
  218. FTSynthRec = RECORD
  219.     mode: INTEGER;
  220.     sndRec: FTSndRecPtr;
  221.     END;
  222.  
  223. {            Structures for Sound Manager            }
  224.  
  225. SndCommand = PACKED RECORD
  226.     cmd: INTEGER;
  227.     param1: INTEGER;
  228.     param2: LONGINT;
  229.     END;
  230.  
  231.  
  232. Time = LONGINT;                                 { in half milliseconds }
  233.  
  234.  
  235.  
  236. SndChannelPtr = ^SndChannel;
  237. SndChannel = PACKED RECORD
  238.     nextChan: SndChannelPtr;
  239.     firstMod: Ptr;                              { reserved for the Sound Manager }
  240.     callBack: ProcPtr;
  241.     userInfo: LONGINT;
  242.     wait: Time;                                 { The following is for internal Sound Manager use only.}
  243.     cmdInProgress: SndCommand;
  244.     flags: INTEGER;
  245.     qLength: INTEGER;
  246.     qHead: INTEGER;                             { next spot to read or -1 if empty }
  247.     qTail: INTEGER;                             { next spot to write = qHead if full }
  248.     queue: ARRAY [0..stdQLength - 1] OF SndCommand;
  249.     END;
  250.  
  251. { MACE structures }
  252. StateBlockPtr = ^StateBlock;
  253. StateBlock = RECORD
  254.     stateVar: ARRAY [0..stateBlockSize - 1] OF INTEGER;
  255.     END;
  256.  
  257. LeftOverBlockPtr = ^LeftOverBlock;
  258. LeftOverBlock = RECORD
  259.     count: LONGINT;
  260.     sampleArea: PACKED ARRAY [0..leftOverBlockSize - 1] OF Byte;
  261.     END;
  262.  
  263. ModRef = RECORD
  264.     modNumber: INTEGER;
  265.     modInit: LONGINT;
  266.     END;
  267.  
  268. SndListPtr = ^SndListResource;
  269. SndListResource = RECORD
  270.     format: INTEGER;
  271.     numModifiers: INTEGER;
  272.     modifierPart: ARRAY [0..0] OF ModRef;       {This is a variable length array}
  273.     numCommands: INTEGER;
  274.     commandPart: ARRAY [0..0] OF SndCommand;    {This is a variable length array}
  275.     dataPart: PACKED ARRAY [0..0] OF Byte;      {This is a variable length array}
  276.     END;
  277.  
  278. SoundHeaderPtr = ^SoundHeader;
  279. SoundHeader = PACKED RECORD
  280.     samplePtr: Ptr;                             { if NIL then samples are in sampleArea }
  281.     length: LONGINT;                            { length of sound in bytes }
  282.     sampleRate: Fixed;                          { sample rate for this sound }
  283.     loopStart: LONGINT;                         { start of looping portion }
  284.     loopEnd: LONGINT;                           { end of looping portion }
  285.     encode: Byte;                               { header encoding }
  286.     baseFrequency: Byte;                        { baseFrequency value }
  287.     sampleArea: PACKED ARRAY [0..0] OF Byte;
  288.     END;
  289.  
  290. CmpSoundHeaderPtr = ^CmpSoundHeader;
  291. CmpSoundHeader = PACKED RECORD
  292.     samplePtr: Ptr;                             { if nil then samples are in sample area }
  293.     numChannels: LONGINT;                       { number of channels i.e. mono = 1 }
  294.     sampleRate: Fixed;                          { sample rate in Apples Fixed point representation }
  295.     loopStart: LONGINT;                         { loopStart of sound before compression }
  296.     loopEnd: LONGINT;                           { loopEnd of sound before compression }
  297.     encode: Byte;                               { data structure used , stdSH, extSH, or cmpSH }
  298.     baseFrequency: Byte;                        { same meaning as regular SoundHeader }
  299.     numFrames: LONGINT;                         { length in frames ( packetFrames or sampleFrames ) }
  300.     AIFFSampleRate: Extended80;                   { IEEE sample rate }
  301.     markerChunk: Ptr;                           { sync track }
  302.     futureUse1: Ptr;                            { reserved by Apple }
  303.     futureUse2: Ptr;                            { reserved by Apple }
  304.     stateVars: StateBlockPtr;                   { pointer to State Block }
  305.     leftOverSamples: LeftOverBlockPtr;          { used to save truncated samples between compression calls }
  306.     compressionID: INTEGER;                     { 0 means no compression, non zero means compressionID }
  307.     packetSize: INTEGER;                        { number of bits in compressed sample packet }
  308.     snthID: INTEGER;                            { resource ID of Sound Manager snth that contains NRT C/E }
  309.     sampleSize: INTEGER;                        { number of bits in non-compressed sample }
  310.     sampleArea: PACKED ARRAY [0..0] OF Byte;    { space for when samples follow directly }
  311.     END;
  312.  
  313. ExtSoundHeaderPtr = ^ExtSoundHeader;
  314. ExtSoundHeader = PACKED RECORD
  315.     samplePtr: Ptr;                             { if nil then samples are in sample area }
  316.     numChannels: LONGINT;                       { number of channels,  ie mono = 1 }
  317.     sampleRate: Fixed;                          { sample rate in Apples Fixed point representation }
  318.     loopStart: LONGINT;                         { same meaning as regular SoundHeader }
  319.     loopEnd: LONGINT;                           { same meaning as regular SoundHeader }
  320.     encode: Byte;                               { data structure used , stdSH, extSH, or cmpSH }
  321.     baseFrequency: Byte;                        { same meaning as regular SoundHeader }
  322.     numFrames: LONGINT;                         { length in total number of frames }
  323.     AIFFSampleRate: Extended80;                   { IEEE sample rate }
  324.     markerChunk: Ptr;                           { sync track }
  325.     instrumentChunks: Ptr;                      { AIFF instrument chunks }
  326.     AESRecording: Ptr;
  327.     sampleSize: INTEGER;                        { number of bits in sample }
  328.     futureUse1: INTEGER;                        { reserved by Apple }
  329.     futureUse2: LONGINT;                        { reserved by Apple }
  330.     futureUse3: LONGINT;                        { reserved by Apple }
  331.     futureUse4: LONGINT;                        { reserved by Apple }
  332.     sampleArea: PACKED ARRAY [0..0] OF Byte;    { space for when samples follow directly }
  333.     END;
  334.  
  335. ConversionBlockPtr = ^ConversionBlock;
  336. ConversionBlock = RECORD
  337.     destination: INTEGER;
  338.     unused: INTEGER;
  339.     inputPtr: CmpSoundHeaderPtr;
  340.     outputPtr: CmpSoundHeaderPtr;
  341.     END;
  342.  
  343. SMStatusPtr = ^SMStatus;
  344. SMStatus = PACKED RECORD
  345.     smMaxCPULoad: INTEGER;
  346.     smNumChannels: INTEGER;
  347.     smCurCPULoad: INTEGER;
  348.     END;
  349.  
  350. SCStatusPtr = ^SCStatus;
  351. SCStatus = RECORD
  352.     scStartTime: Fixed;
  353.     scEndTime: Fixed;
  354.     scCurrentTime: Fixed;
  355.     scChannelBusy: BOOLEAN;
  356.     scChannelDisposed: BOOLEAN;
  357.     scChannelPaused: BOOLEAN;
  358.     scUnused: BOOLEAN;
  359.     scChannelAttributes: LONGINT;
  360.     scCPULoad: LONGINT;
  361.     END;
  362.  
  363. AudioSelectionPtr = ^AudioSelection;
  364. AudioSelection = PACKED RECORD
  365.     unitType: LONGINT;
  366.     selStart: Fixed;
  367.     selEnd: Fixed;
  368.     END;
  369.  
  370. SndDoubleBufferPtr = ^SndDoubleBuffer;
  371. SndDoubleBuffer = PACKED RECORD
  372.     dbNumFrames: LONGINT;
  373.     dbFlags: LONGINT;
  374.     dbUserInfo: ARRAY [0..1] OF LONGINT;
  375.     dbSoundData: PACKED ARRAY [0..0] OF Byte;
  376.     END;
  377.  
  378. SndDoubleBufferHeaderPtr = ^SndDoubleBufferHeader;
  379. SndDoubleBufferHeader = PACKED RECORD
  380.     dbhNumChannels: INTEGER;
  381.     dbhSampleSize: INTEGER;
  382.     dbhCompressionID: INTEGER;
  383.     dbhPacketSize: INTEGER;
  384.     dbhSampleRate: Fixed;
  385.     dbhBufferPtr: ARRAY [0..1] OF SndDoubleBufferPtr;
  386.     dbhDoubleBack: ProcPtr;
  387.     END;
  388.  
  389.  
  390. FUNCTION SndDoCommand(chan: SndChannelPtr;cmd: SndCommand;noWait: BOOLEAN): OSErr;
  391.     INLINE $A803;
  392. FUNCTION SndDoImmediate(chan: SndChannelPtr;cmd: SndCommand): OSErr;
  393.     INLINE $A804;
  394. FUNCTION SndNewChannel(VAR chan: SndChannelPtr;synth: INTEGER;init: LONGINT;
  395.     userRoutine: ProcPtr): OSErr;
  396.     INLINE $A807;
  397. FUNCTION SndDisposeChannel(chan: SndChannelPtr;quietNow: BOOLEAN): OSErr;
  398.     INLINE $A801;
  399. FUNCTION SndPlay(chan: SndChannelPtr;sndHdl: Handle;async: BOOLEAN): OSErr;
  400.     INLINE $A805;
  401. FUNCTION SndAddModifier(chan: SndChannelPtr;modifier: ProcPtr;id: INTEGER;
  402.     init: LONGINT): OSErr;
  403.     INLINE $A802;
  404. FUNCTION SndControl(id: INTEGER;VAR cmd: SndCommand): OSErr;
  405.     INLINE $A806;
  406.  
  407. PROCEDURE SetSoundVol(level: INTEGER);
  408. PROCEDURE GetSoundVol(VAR level: INTEGER);
  409. PROCEDURE StartSound(synthRec: Ptr;numBytes: LONGINT;completionRtn: ProcPtr);
  410. PROCEDURE StopSound;
  411. FUNCTION SoundDone: BOOLEAN;
  412.  
  413. FUNCTION SndSoundManagerVersion: NumVersion;
  414.     INLINE $203C,$000C,$0008,$A800;
  415. FUNCTION SndStartFilePlay(chan: SndChannelPtr;fRefNum: INTEGER;resNum: INTEGER;
  416.     bufferSize: LONGINT;theBuffer: Ptr;theSelection: AudioSelectionPtr;theCompletion: ProcPtr;
  417.     async: BOOLEAN): OSErr;
  418.     INLINE $203C,$0D00,$0008,$A800;
  419. FUNCTION SndPauseFilePlay(chan: SndChannelPtr): OSErr;
  420.     INLINE $203C,$0204,$0008,$A800;
  421. FUNCTION SndStopFilePlay(chan: SndChannelPtr;quietNow: BOOLEAN): OSErr;
  422.     INLINE $203C,$0308,$0008,$A800;
  423. FUNCTION SndChannelStatus(chan: SndChannelPtr;theLength: INTEGER;theStatus: SCStatusPtr): OSErr;
  424.     INLINE $203C,$0010,$0008,$A800;
  425. FUNCTION SndManagerStatus(theLength: INTEGER;theStatus: SMStatusPtr): OSErr;
  426.     INLINE $203C,$0014,$0008,$A800;
  427. PROCEDURE SndGetSysBeepState(VAR sysBeepState: INTEGER);
  428.     INLINE $203C,$0018,$0008,$A800;
  429. FUNCTION SndSetSysBeepState(sysBeepState: INTEGER): OSErr;
  430.     INLINE $203C,$001C,$0008,$A800;
  431. FUNCTION SndPlayDoubleBuffer(chan: SndChannelPtr;theParams: SndDoubleBufferHeaderPtr): OSErr;
  432.     INLINE $203C,$0020,$0008,$A800;
  433.  
  434. FUNCTION MACEVersion: NumVersion;
  435.     INLINE $203C,$0000,$0010,$A800;
  436. PROCEDURE Comp3to1(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
  437.     outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
  438.     INLINE $203C,$0004,$0010,$A800;
  439. PROCEDURE Exp1to3(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
  440.     outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
  441.     INLINE $203C,$0008,$0010,$A800;
  442. PROCEDURE Comp6to1(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
  443.     outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
  444.     INLINE $203C,$000C,$0010,$A800;
  445. PROCEDURE Exp1to6(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
  446.     outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
  447.     INLINE $203C,$0010,$0010,$A800;
  448.  
  449.  
  450. {$ENDC}    { UsingSound }
  451.  
  452. {$IFC NOT UsingIncludes}
  453.     END.
  454. {$ENDC}
  455.  
  456.